|First Seen:||8:37:59 PM 30/12/2018|
|Last Seen:||12:11:10 PM 17/9/2020|
I literally could have not written it any better than this, this hits home. I think that even then, Scratch isn’t about popularity. It’s about creating and sharing new ideas with the community. Getting popular isn't about hundreds of followers or getting 3rd on trending; it's to have a community like you. You could be popular with 10 followers, or hated with 10,000. Simply be friendly, make good things, and participate in the community, and you'll have some following.
When you drag a list into your backpack, it does not save the contents inside it. Also, in the project JSON file, there is no visible point where the list contents are defined. My best guess is that if you have a list containing a lot of data (like 100,00+ items), Scratch might take a second to load it as assets. Because text takes up so little data, the loading time is spent loading bigger files like images and sounds. 1. I'm pretty sure lists and variables are stored in the JSON file, not as assets.
2. I'm not sure. Maybe it's to prevent abuse? But that's probably not the reason. Well, assets have a 10 MB limit, so the code having only 5 MB is actually not that bad, and 5 MB can hold appx. 20000 blocks and some lists things, according to flowermanvista.
I think it would be a good idea just to steer away from it anyway because you could just say some greeting, such as a hug or verbal greetAs far as I know platonic kissing is okayYes, that's what I thought. But what about when they kiss like, as a greeting? Because in some countries kissing is a greeting. Would that be allowed? Yeah, we don't allow kissing in role-plays, regardless of the sexual orientation of the characters who are doing the kissing.
Sorry if I'm derailing this topic.
I can usually run a good variety of Scratch projects on my iPad in Chrome, but when I work on bigger projects the code doesn’t render very well on the IPad so I use Chrome on Windows.That's actually pretty interesting. I think OP is asking what OS we use to run the editor. I use Windows 10 and Chrome most of the time, but sometimes I use macOS and Chrome.
I use MacOS (I hope to use Windows someday) and varying browsers (Mostly Firefox, but sometimes Chrome).
Tool-Assisted Speedrun on scratch and it really hates me. (No emoji exists to show this level of frustration)My best guess is that you might be running a def. block with no screen refresh inside another. This usually causes mysterious lag spikes. I'm making a
Scratch 3.0 has decided that it can't do the same thing the same way twice in a row. Every time I run the TAS, a little bit of freak lag slips in and mercilessly tears it apart by the seams. I am getting very, very, VERY tired of this!!!!! and fast!!!!!when green flag clicked
think [annoy the HECK out of me!!!!!!!!]
Yes, but the ST would have a lot more preventable work on their hands.they would be removed tho If they were implemented in Scratch, it would magnify existing issues with cloud variables, and it could make it easier to make free chat projects (which are not allowed on Scratch).
That is why they are rejected.
That might work better as local storage what about cookie lists?
It does not go against the community guidelines, so no. If they spam you for it, yes. Should we REPORT if someone ask F4F?