two types i'm talking about specifically:
forward + forward (double tap to do the input)
down + forward + punch (quarter-circle forward + punch / fireball motion)
no, they aren't buttons on screen. i'm talking about keyboard inputs. You should to share the project.
What are those commands? buttons on screen?
when this sprite clicked
set [SpriteClicked v] to [true]
broadcast [SecondTap v]
when I receive [SecondTap v]
broadcast [Command v]