I have a few questions about each block, so I'll separate them into quote boxes for readability
clear transformations::penIn my understanding, this block would set everything back to 100%, or what it looked like before you made any transformations. Pretty straightforward.
clear graphic effectsblock also clear transformations?
set [right v] scale to (100)% ::penIt occurred to me that the size blocks leave the % symbol off the “change” block. For consistency, I'm thinking it might be good to change this to
change [right v] scale by (10)%::pen
change [right v] scale by (10)::penBut that might just be me nitpicking
In my understanding, this would grow or shrink the length of one specific edge, while stretching the contents? Like moving two corners on an edge further away from each other, or as if that edge were getting much closer or further away to the viewer.
set [vertical v] scale to (100)%::penNitpicking again, but I think the same as above; in that I don't think the % symbol should be there in the second block.
change [vertical v] scale by (10)%::pen
Also, don't these blocks just do the same as this?
shift [bottom v] side [vertically v] by (10)::penI think it's confusing having two pairs of blocks that look similar and just have different options, and that the second ones should be renamed or could even be removed.
reset [right v] shift::penThese seem perfectly straightforward to me; they just move an entire edge. I presume “10” would correlate to 10 points in scratch's coordinate system, or moving, say, the top right corner from y=10 to y=20?
shift [right v] side [vertically v] by (10)::pen
([right v] scale ::pen)No questions here
([horizontal v] shift of [right v] side::pen)Would this just return the total amount you've shifted the right side, or would it include any uses of the
change [vertical v] scale be (10)%::penblocks? If not, would there be a way to detect the vertical scale?
also sorry for using pen instead of a custom color, I'm lazy :P
<flipped [vertically v]? ::pen>Would this ask if the costume were flipped at all (say, through use of rotation blocks) or only if you'd flipped it using transform blocks?